Compositing (Intro to Nuke)
3D Inside of Nuke
These two projects focused on introducing Nuke's internal 3D tools. The first focuses on creating a simple 3D scene with lights and very primitive shaders and animating an object inside of the scene. While the second focuses on camera animation and controls/editing like motion blur.
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This class introduced compositing using The Foundry's Nuke. It acted as an intro class into the program while also introducing different compositing and video material editing. The goal was on learning techniques and not so much creating a large, well polished single project.